About this course
This intensive evening course will take your skills from player to Game Art pro, giving you the tools to create your very own environment.
- The course has been developed by our Head of Games, Simon Fenton, in answer to the growing demand for creative artists in the Games industry.
- You’ll get to grips with a range of industry software, such as Unreal Engine, ZBrush and Maya, with a focus on console games.
- The course focuses on developing your artist skills and creativity to equip you with the core skills in practices such as environment art and digital sculpting.